ai & systems
precision engineering for cinematic scale
building resilient intelligence for orbital-grade constraints and production timelines.
cinematic technologist / ai engineer / visual storyteller
a single voice across space-grade ai, marvel-scale vfx, and fine-art imagery. building systems that feel like cinema.
current focus
ai orchestration / realtime pipelines / narrative imaging
spacex systems
cinema scale
art practice
active studio
vivienne ai
feature films
deadpool · venom
series scale
15 episodes
location
catania, italy
three disciplines, one signature language.
ai & systems
building resilient intelligence for orbital-grade constraints and production timelines.
vfx / design
from action spectacle to texture-rich, human detail.
photography
conceptual work balancing control, emotion, and silence.
a modular pipeline designed for speed and feeling.
multi-agent workflow design, latency control, and generative tooling.
vfx planning, production design, and on-set continuity.
conceptual photography, lighting systems, and editorial framing.
selected work across tech and cinema.
ai systems
workflow intelligence and realtime decision layers.
feature film
special effects supervision for large-scale action.
studio
founder and ceo, bridging cinematic craft and ai tooling.
structured like a film pipeline, executed like software.
brief refinement, target metrics, narrative intent.
workflow architecture, ai orchestration, visual language.
production cycles with realtime feedback and polish.
final assets, handoff, and live documentation.
deadpool & wolverine · venom: the last dance · secret level · the marvels
see full archiveready to collaborate
limited availability for 2026. request a private brief.